Microworld: Finshed!
Well, the game said I “solved the entire adventure”, but I’m not quite certain what I actually did. Spoiler warning as usual, and if you haven’t gotten to them yet, you should read my other posts about...
View ArticleThe Golden Baton (1981)
IFComp 2020 continues apace; I’ve played some interesting games, but I’m going to save any words for close to the end. (Although, look: this one is really good.) In the meantime, the Project continues,...
View ArticleThe Golden Baton: Revenge of the Parallel Universes Problem
I didn’t get much farther than last time, but I hit an almost perfect variation of the Parallel Universes Problem, so I wanted to share. From the Museum of Computer Adventure Games. (Definition:...
View ArticleThe Golden Baton: A Renowned Hero
I wasn’t too far from the end, but there was a fair amount of parser struggle to get there. Via Mobygames. Let’s take care of the raft first. I went as far as searching for synonyms for RIDE (not the...
View ArticleThe Time Machine (1981)
As a Newspaper reporter you are sent to investigate the eccentric professor who lives in the old house on the Moors. What is his secret and why is his house now deserted? — From the cover of the BBC...
View ArticleThe Time Machine: TIME SLIP ACTIVE
I finished the game, but I had to wreck my original plan in the process. From the Museum of Computer Adventure Games; one of the Digital Fantasia covers which makes the game feel like it’s going in a...
View ArticleCircle World (1981)
Ringworld (1970) is a science fiction novel by Larry Niven about a group (two humans, aged 200 and 20 respectively, a “Pierson’s puppeteer” known as being cowardly, and a member of the warlike-catlike...
View ArticleCircle World: Something of Value
Huzzah, my Kzin problem is solved. I think. A Kzin, from the graphic novel version of Ringworld illustrated by Sean Lam. Larry Niven also put in them in an episode of the Star Trek Animated Series, so...
View ArticleCircle World: Space and a Lot of Stars
I’ve finished the game. It was a slog, but at least there was one remarkable conceptual idea at the core of Circle World. From the Museum of Computer Adventure Games. Rather than spoiling what the idea...
View ArticleIn the Universe Beyond (1981)
This is my fiftieth game for 1981. My list of games is in flux; one time it did make exactly 100, and I’ve added a few since, but I’m still comfy saying I’m roughly halfway. Cape Canaveral picture from...
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