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Channel: October 2020 – Renga in Blue
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Microworld: Finshed!

Well, the game said I “solved the entire adventure”, but I’m not quite certain what I actually did. Spoiler warning as usual, and if you haven’t gotten to them yet, you should read my other posts about...

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The Golden Baton (1981)

IFComp 2020 continues apace; I’ve played some interesting games, but I’m going to save any words for close to the end. (Although, look: this one is really good.) In the meantime, the Project continues,...

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The Golden Baton: Revenge of the Parallel Universes Problem

I didn’t get much farther than last time, but I hit an almost perfect variation of the Parallel Universes Problem, so I wanted to share. From the Museum of Computer Adventure Games. (Definition:...

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The Golden Baton: A Renowned Hero

I wasn’t too far from the end, but there was a fair amount of parser struggle to get there. Via Mobygames. Let’s take care of the raft first. I went as far as searching for synonyms for RIDE (not the...

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The Time Machine (1981)

As a Newspaper reporter you are sent to investigate the eccentric professor who lives in the old house on the Moors. What is his secret and why is his house now deserted? — From the cover of the BBC...

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The Time Machine: TIME SLIP ACTIVE

I finished the game, but I had to wreck my original plan in the process. From the Museum of Computer Adventure Games; one of the Digital Fantasia covers which makes the game feel like it’s going in a...

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Circle World (1981)

Ringworld (1970) is a science fiction novel by Larry Niven about a group (two humans, aged 200 and 20 respectively, a “Pierson’s puppeteer” known as being cowardly, and a member of the warlike-catlike...

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Circle World: Something of Value

Huzzah, my Kzin problem is solved. I think. A Kzin, from the graphic novel version of Ringworld illustrated by Sean Lam. Larry Niven also put in them in an episode of the Star Trek Animated Series, so...

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Circle World: Space and a Lot of Stars

I’ve finished the game. It was a slog, but at least there was one remarkable conceptual idea at the core of Circle World. From the Museum of Computer Adventure Games. Rather than spoiling what the idea...

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In the Universe Beyond (1981)

This is my fiftieth game for 1981. My list of games is in flux; one time it did make exactly 100, and I’ve added a few since, but I’m still comfy saying I’m roughly halfway. Cape Canaveral picture from...

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